- bit.arshift
- bit.band
- bit.bnot
- bit.bor
- bit.bswap
- bit.bxor
- bit.lshift
- bit.rol
- bit.ror
- bit.rshift
- bit.tobit
- bit.tohex
- bit32.arshift
- bit32.band
- bit32.bnot
- bit32.bor
- bit32.bswap
- bit32.bxor
- bit32.lshift
- bit32.rol
- bit32.ror
- bit32.rshift
- bit32.tobit
- bit32.tohex
- bots.Create
- bots.GetAll
- bots.RunCommand
- concommand.Add
- concommand.AddHook
- concommand.Call
- concommand.CallHook
- concommand.Exists
- concommand.RemoveHook
- coroutine.create
- coroutine.resume
- coroutine.running
- coroutine.status
- coroutine.wrap
- coroutine.yield
- debug.debug
- debug.getfenv
- debug.gethook
- debug.getinfo
- debug.getlocal
- debug.getmetatable
- debug.getregistry
- debug.getupvalue
- debug.setfenv
- debug.sethook
- debug.setlocal
- debug.setmetatable
- debug.setupvalue
- debug.traceback
- debug.upvalueid
- debug.upvaluejoin
- ents.Create
- ents.FindByClass
- ents.FindByName
- ents.FindInBox
- ents.FindInSphere
- ents.GetAll
- ents.GetEdictCount
- file.Append
- file.CreateDir
- file.Delete
- file.Exists
- file.Find
- file.GetSize
- file.GetTime
- file.IsDir
- file.MonitorDir
- file.Open
- file.Poll
- file.Read
- file.Rename
- file.Write
- gamemode.Call
- gamemode.Exists
- gamemode.Get
- gamemode.Register
- hook.Add
- hook.Call
- hook.Remove
- http.Get
- http.Poll
- http.Post
- jit.attach
- jit.flush
- jit.off
- jit.on
- jit.status
- logs.DebugEvent
- logs.Event
- logs.Initialize
- logs.OnReload
- logs.ParseLog
- logs.PlayerDeath
- logs.PlayerDisconnect
- logs.PlayerInitialSpawn
- logs.PlayerSay
- logs.Shutdown
- math.abs
- math.acos
- math.asin
- math.atan
- math.atan2
- math.ceil
- math.clamp
- math.cos
- math.cosh
- math.deg
- math.exp
- math.floor
- math.fmod
- math.frexp
- math.ldexp
- math.log
- math.log10
- math.map
- math.max
- math.min
- math.mod
- math.modf
- math.normalizeangle
- math.pow
- math.rad
- math.rand
- math.random
- math.randomseed
- math.round
- math.sin
- math.sinh
- math.sqrt
- math.tan
- math.tanh
- menu.Close
- menu.IsOpen
- menu.Open
- menu.PlayerCommand
- menu.Show
- nav.Create
- nav.Poll
- os.clock
- os.date
- os.difftime
- os.time
- package.loadlib
- package.seeall
- physenv.GetAirDensity
- physenv.GetDefaultPerformanceSettings
- physenv.GetGravity
- physenv.GetPerformanceSettings
- physenv.SetAirDensity
- physenv.SetGravity
- physenv.SetPerformanceSettings
- players.FindByPartial
- players.GetAll
- players.GetByIndex
- players.GetByName
- players.GetByUserID
- pluagin.AddDownloadable
- pluagin.CreatedEntity
- pluagin.Debug
- pluagin.FindSendPropInfo
- pluagin.GetConVarValue
- pluagin.GetGameDescription
- pluagin.GetGameDir
- pluagin.GetGamemode
- pluagin.GetMap
- pluagin.GetVersion
- pluagin.IsCSS
- pluagin.IsDebugging
- pluagin.IsJITEnabled
- pluagin.IsTF2
- pluagin.MapCreatedEntity
- pluagin.MaxPlayers
- pluagin.ProfileEnd
- pluagin.ProfileStart
- pluagin.RegisterConsoleCommand
- pluagin.RegisterConsoleCommandHook
- pluagin.Reload
- pluagin.ServerCommand
- pluagin.SetDebugCPP
- pluagin.System
- sent.Exists
- sent.Get
- sent.Register
- string.byte
- string.char
- string.clean
- string.dump
- string.find
- string.format
- string.gfind
- string.gmatch
- string.gsub
- string.join
- string.len
- string.lower
- string.match
- string.rep
- string.reverse
- string.split
- string.sub
- string.trim
- string.upper
- table.concat
- table.copy
- table.Count
- table.foreach
- table.foreachi
- table.getn
- table.HasValue
- table.inherit
- table.insert
- table.maxn
- table.merge
- table.remove
- table.sort
- timer.Check
- timer.Create
- timer.Exists
- timer.Pause
- timer.Remove
- timer.Simple
- timer.Start
- timer.Toggle
- timer.UnPause
- tmysql.Escape
- tmysql.Initialize
- tmysql.Poll
- tmysql.Query
- util.Beam
- util.ComputeRotSpeedToAlignAxes
- util.GetParticleSystems
- util.GetPlayerTrace
- util.GetPointContents
- util.GetSoundDuration
- util.GetWorldSpawn
- util.IntersectRayWithOBB
- util.IsOBBIntersectingOBB
- util.IsPointInBox
- util.KeyValuesToTable
- util.PointDistToPlane
- util.PrecacheModel
- util.PrecacheParticleSystem
- util.PrecacheSound
- util.TableToKeyValues
- util.TraceEntity
- util.TraceHull
- util.TraceLine
- util.VectorAngles
- Angle:Forward
- Angle:Invalidate
- Angle:IsValid
- Angle:Length
- Angle:LengthSqr
- Angle:Right
- Angle:RotateAroundAxis
- Angle:Up
- EconItemView:GetItemIndex
- Entity:Activate
- Entity:AddEffectFlag
- Entity:AddFlag
- Entity:AddSolidFlag
- Entity:AddThinkPostHook
- Entity:EmitSound
- Entity:EnableClientSideAnimation
- Entity:EnableShadows
- Entity:EnableThink
- Entity:GetAngles
- Entity:GetClass
- Entity:GetCollisionBounds
- Entity:GetCollisionGroup
- Entity:GetColor
- Entity:GetData
- Entity:GetDataFloat
- Entity:GetDataString
- Entity:GetEyeAngles
- Entity:GetEyePos
- Entity:GetForward
- Entity:GetGroundEntity
- Entity:GetHealth
- Entity:GetIndex
- Entity:GetKeyValue
- Entity:GetMaxHealth
- Entity:GetModel
- Entity:GetModelScale
- Entity:GetMoveCollide
- Entity:GetMoveType
- Entity:GetOBBCenter
- Entity:GetOBBMaxs
- Entity:GetOBBMins
- Entity:GetOwner
- Entity:GetParent
- Entity:GetPhysicsObject
- Entity:GetPos
- Entity:GetProp
- Entity:GetRenderMode
- Entity:GetRight
- Entity:GetSendProp
- Entity:GetSolid
- Entity:GetTakeDamage
- Entity:GetTeam
- Entity:GetUp
- Entity:GetVelocity
- Entity:GetViewOffset
- Entity:GetWaterLevel
- Entity:GetWorldSpaceCenter
- Entity:HasEffectFlag
- Entity:HasFlag
- Entity:HasSolidFlag
- Entity:Input
- Entity:IsPlayer
- Entity:IsSENT
- Entity:IsTrigger
- Entity:IsValid
- Entity:IsVisible
- Entity:IsWeapon
- Entity:IsWorld
- Entity:LocalToWorld
- Entity:PhysicsDestroy
- Entity:PhysicsInit
- Entity:PhysicsInitBox
- Entity:PhysicsInitSphere
- Entity:PrintDataMap
- Entity:Remove
- Entity:RemoveEffectFlag
- Entity:RemoveFlag
- Entity:RemoveParent
- Entity:RemoveSolidFlag
- Entity:ResetSequence
- Entity:ResetSequenceInfo
- Entity:SetAngles
- Entity:SetCollisionBounds
- Entity:SetCollisionGroup
- Entity:SetColor
- Entity:SetData
- Entity:SetDataBool
- Entity:SetGroundEntity
- Entity:SetHealth
- Entity:SetKeyValue
- Entity:SetMaxHealth
- Entity:SetModel
- Entity:SetModelScale
- Entity:SetMoveCollide
- Entity:SetMoveType
- Entity:SetOwner
- Entity:SetParent
- Entity:SetPos
- Entity:SetProp
- Entity:SetRenderMode
- Entity:SetSolid
- Entity:SetTakeDamage
- Entity:SetTeam
- Entity:SetTrigger
- Entity:SetVelocity
- Entity:SetViewOffset
- Entity:Spawn
- Entity:StartMotionController
- Entity:StopMotionController
- Entity:StopSound
- Entity:Teleport
- Entity:WorldToLocal
- File:Close
- File:Flush
- File:Read
- File:Write
- Nav:AddAirSeed
- Nav:AddGroundSeed
- Nav:ClearAirSeeds
- Nav:ClearGroundSeeds
- Nav:CreateNode
- Nav:FindPath
- Nav:FindPathHull
- Nav:FindPathHullImmediate
- Nav:FindPathImmediate
- Nav:FullGeneration
- Nav:Generate
- Nav:GetClosestNode
- Nav:GetClosetNodeCluster
- Nav:GetDiagonal
- Nav:GetEnd
- Nav:GetGridSize
- Nav:GetHeuristic
- Nav:GetMask
- Nav:GetNearestNodes
- Nav:GetNode
- Nav:GetNodeByID
- Nav:GetNodes
- Nav:GetNodeTotal
- Nav:GetStart
- Nav:IsGenerated
- Nav:IsLoaded
- Nav:Load
- Nav:LoadImmediate
- Nav:RemoveNode
- Nav:ResetGeneration
- Nav:Save
- Nav:SetDiagonal
- Nav:SetEnd
- Nav:SetGridSize
- Nav:SetHeuristic
- Nav:SetMask
- Nav:SetStart
- Nav:SetupMaxDistance
- Node:ConnectTo
- Node:GetClosestConnection
- Node:GetConnectedNode
- Node:GetConnections
- Node:GetFurthestConnection
- Node:GetID
- Node:GetNormal
- Node:GetPos
- Node:GetScoreF
- Node:GetScoreG
- Node:IsConnected
- Node:IsDisabled
- Node:RemoveConnection
- Node:SetDisabled
- Node:SetNormal
- Node:SetPosition
- Phys:AddAngularVelocity
- Phys:AddVelocity
- Phys:ApplyForceCenter
- Phys:ApplyForceOffset
- Phys:CalculateForceOffset
- Phys:ComputeShadowControl
- Phys:EnableCollisions
- Phys:EnableDrag
- Phys:EnableGravity
- Phys:EnableMotion
- Phys:GetAngles
- Phys:GetAngularVelocity
- Phys:GetInertia
- Phys:GetMass
- Phys:GetMassCenter
- Phys:GetMaterial
- Phys:GetPos
- Phys:GetVelocity
- Phys:IsAsleep
- Phys:IsCollisionEnabled
- Phys:IsDragEnabled
- Phys:IsGravityEnabled
- Phys:IsMoveable
- Phys:SetAngles
- Phys:SetAngularVelocity
- Phys:SetAngularVelocityInstantaneous
- Phys:SetBuoyancyRatio
- Phys:SetInertia
- Phys:SetMass
- Phys:SetMaterial
- Phys:SetPos
- Phys:SetVelocity
- Phys:SetVelocityInstantaneous
- Phys:Sleep
- Phys:Wake
- Player:Ban
- Player:ChangeTeam
- Player:ChatPrint
- Player:ConCommand
- Player:CreateWeapon
- Player:EquipWeapon
- Player:GetAccount
- Player:GetActiveWeapon
- Player:GetAimVector
- Player:GetAmmo
- Player:GetAngles
- Player:GetArmor
- Player:GetClientIndex
- Player:GetHUD
- Player:GetInfo
- Player:GetIPAddress
- Player:GetLifeState
- Player:GetMaxSpeed
- Player:GetMetal
- Player:GetModel
- Player:GetName
- Player:GetObserverMode
- Player:GetObserverTarget
- Player:GetPlayerClass
- Player:GetPos
- Player:GetRunSpeed
- Player:GetScore
- Player:GetShootPos
- Player:GetTeam
- Player:GetUserID
- Player:GetViewModel
- Player:GetWeapon
- Player:GiveWeapon
- Player:GodDisable
- Player:GodEnable
- Player:HUDMessage
- Player:HUDText
- Player:IsAlive
- Player:IsBot
- Player:IsConnected
- Player:IsGod
- Player:IsPlayer
- Player:IsValid
- Player:KeyDown
- Player:Kick
- Player:Kill
- Player:PrintMessage
- Player:Regenerate
- Player:RemoveAllItems
- Player:RemoveAllWeapons
- Player:RemoveWeapon
- Player:Respawn
- Player:SelectWeapon
- Player:SetAccount
- Player:SetAmmo
- Player:SetArmor
- Player:SetHUD
- Player:SetInfo
- Player:SetLastWeapon
- Player:SetLifeState
- Player:SetMetal
- Player:SetObserverMode
- Player:SetObserverTarget
- Player:SetPlayerClass
- Player:SetRunSpeed
- Player:ShowMenu
- Player:ShowMessage
- Player:SteamID
- Player:TraceAttack
- UserCommand:GetAngles
- UserCommand:GetButtons
- UserCommand:GetForwardMove
- UserCommand:GetMouseX
- UserCommand:GetMouseY
- UserCommand:GetSideMove
- UserCommand:GetUpMove
- UserCommand:GetVelocity
- UserCommand:SetAngles
- UserCommand:SetButtons
- UserCommand:SetForwardMove
- UserCommand:SetMouseX
- UserCommand:SetMouseY
- UserCommand:SetSideMove
- UserCommand:SetUpMove
- UserCommand:SetVelocity
- Vector:Angle
- Vector:Copy
- Vector:Cross
- Vector:Distance
- Vector:DistanceSqr
- Vector:Dot
- Vector:GetNormal
- Vector:Invalidate
- Vector:IsLengthGreaterThan
- Vector:IsLengthLessThan
- Vector:IsValid
- Vector:Length
- Vector:Length2D
- Vector:Length2DSqr
- Vector:LengthSqr
- Vector:Max
- Vector:Min
- Vector:MulAdd
- Vector:Negate
- Vector:Normalize
- Vector:Random
- Vector:Rotate
- Vector:RotateAroundAxis
- Vector:WithinAABox
- Vector:Zero
- Weapon:GetPrimaryAmmoType
- Weapon:GetPrintName
- Weapon:GetSecondaryAmmoType
- Weapon:IsWeapon
- Weapon:SetClip1
- Weapon:SetClip2
- AddChatCommand
- BaseCall
- BombDefused
- BombExploded
- CaptureBlocked
- EntityThinkPost
- EscortScore
- FlagEvent
- GetGameDescription
- GetMapEntitiesString
- GetPlayerInfo
- HostageRescued
- Initialize
- IsActiveRound
- IsBuildPositionValid
- IsWarmUpRound
- ObjectDestroyed
- OnEntityKeyValue
- OnEntityRemoved
- OnEntitySpawned
- OnGamemodeLoaded
- OnHotLoad
- OnLUAError
- OnPostCleanup
- OnPreCleanup
- OnReload
- OnUnload
- PlayerAvengedTeammate
- PlayerCalcScore
- PlayerCanHearPlayersVoice
- PlayerCanUseItem
- PlayerCommand
- PlayerConnect
- PlayerDeath
- PlayerDisconnect
- PlayerHealed
- PlayerInitialSpawn
- PlayerSay
- PlayerSelectSpawn
- PlayerShouldCrit
- PlayerShouldRegenerate
- PlayerSpawn
- PlayerUserCommand
- PointCaptured
- PostInventoryApplication
- RoundActive
- RoundEnd
- RoundMVP
- RoundStart
- RoundWin
- ServerActivate
- SetPlayerInfo
- SetupFinished
- ShouldCleanup
- ShouldCollide
- ShouldPreserveEntity
- ShouldShowServerCVarChange
- Shutdown
- Think
- WinPanel
- BaseCall
- EndTouch
- GetPlayer
- Initialize
- OnInput
- OnKeyValue
- OnRemove
- OnTakeDamage
- PhysicsCollide
- PhysicsSimulate
- PhysicsUpdate
- SetPlayer
- ShouldTransmit
- StartTouch
- Think
- Touch
- Use
- AccessorFunc
- AddDownloables
- Angle
- CacheWeapon
- ClassEnumToString
- collectgarbage
- Color
- comma_value
- CreateParticleSystem
- CreateSound
- CreateTimer
- CreateTimerRaw
- CreateWeapon
- CurTime
- EconItemView
- Entity
- Error
- ErrorNoHalt
- FindMetaTable
- FrameTime
- gcinfo
- GetClassForWeapon
- getfenv
- GetItemSlot
- getmetatable
- GetPlayerDataTable
- GetTickInterval
- HookScores
- include
- ipairs
- IsValid
- Lerp
- LoadMapEntitiesString
- Model
- module
- Msg
- newproxy
- next
- orderedPairs
- ordinal
- pairs
- pcall
- PrintAll
- PrintTable
- rawequal
- rawget
- rawset
- RealTime
- require
- RespawnInPlace
- RoundWin
- SecondsToFormat
- select
- setfenv
- setmetatable
- SetPlayerDataTable
- Sound
- SpawnBots
- StringClassToClassEnum
- tobool
- tonumber
- tostring
- type
- unpack
- UpdateSoundPatches
- UserCommand
- Vector
- VectorLerp
- xpcall
- ALL_VISIBLE_CONTENTS
- CLASS_DEMOMAN
- CLASS_ENGINEER
- CLASS_HEAVY
- CLASS_MEDIC
- CLASS_PYRO
- CLASS_SCOUT
- CLASS_SNIPER
- CLASS_SOLDIER
- CLASS_SPY
- COLLISION_GROUP_BREAKABLE_GLASS
- COLLISION_GROUP_DEBRIS
- COLLISION_GROUP_DEBRIS_TRIGGER
- COLLISION_GROUP_DISSOLVING
- COLLISION_GROUP_DOOR_BLOCKER
- COLLISION_GROUP_IN_VEHICLE
- COLLISION_GROUP_INTERACTIVE
- COLLISION_GROUP_INTERACTIVE_DEBRIS
- COLLISION_GROUP_NONE
- COLLISION_GROUP_NPC
- COLLISION_GROUP_NPC_ACTOR
- COLLISION_GROUP_NPC_SCRIPTED
- COLLISION_GROUP_PASSABLE_DOOR
- COLLISION_GROUP_PLAYER
- COLLISION_GROUP_PLAYER_MOVEMENT
- COLLISION_GROUP_PROJECTILE
- COLLISION_GROUP_PUSHAWAY
- COLLISION_GROUP_VEHICLE
- COLLISION_GROUP_VEHICLE_CLIP
- COLLISION_GROUP_WEAPON
- CONTENTS_AREAPORTAL
- CONTENTS_AUX
- CONTENTS_BLOCKLOS
- CONTENTS_CURRENT_0
- CONTENTS_CURRENT_180
- CONTENTS_CURRENT_270
- CONTENTS_CURRENT_90
- CONTENTS_CURRENT_DOWN
- CONTENTS_CURRENT_UP
- CONTENTS_DEBRIS
- CONTENTS_DETAIL
- CONTENTS_EMPTY
- CONTENTS_GRATE
- CONTENTS_HITBOX
- CONTENTS_IGNORE_NODRAW_OPAQUE
- CONTENTS_LADDER
- CONTENTS_MONSTER
- CONTENTS_MONSTERCLIP
- CONTENTS_MOVEABLE
- CONTENTS_OPAQUE
- CONTENTS_ORIGIN
- CONTENTS_PLAYERCLIP
- CONTENTS_SLIME
- CONTENTS_SOLID
- CONTENTS_TEAM1
- CONTENTS_TEAM2
- CONTENTS_TESTFOGVOLUME
- CONTENTS_TRANSLUCENT
- CONTENTS_UNUSED
- CONTENTS_WATER
- CONTENTS_WINDOW
- DAMAGE_AIM
- DAMAGE_EVENTS_ONLY
- DAMAGE_NO
- DAMAGE_YES
- EF_BONEMERGE
- EF_BONEMERGE_FASTCULL
- EF_BRIGHTLIGHT
- EF_DIMLIGHT
- EF_ITEM_BLINK
- EF_NODRAW
- EF_NOINTERP
- EF_NORECEIVESHADOW
- EF_NOSHADOW
- EF_PARENT_ANIMATES
- FL_AIMTARGET
- FL_ATCONTROLS
- FL_BASEVELOCITY
- FL_CLIENT
- FL_CONVEYOR
- FL_DISSOLVING
- FL_DONTTOUCH
- FL_DUCKING
- FL_FAKECLIENT
- FL_FLY
- FL_FROZEN
- FL_GODMODE
- FL_GRAPHED
- FL_GRENADE
- FL_INRAIN
- FL_INWATER
- FL_KILLME
- FL_NOTARGET
- FL_NPC
- FL_OBJECT
- FL_ONFIRE
- FL_ONGROUND
- FL_ONTRAIN
- FL_PARTIALGROUND
- FL_STATICPROP
- FL_STEPMOVEMENT
- FL_SWIM
- FL_TRANSRAGDOLL
- FL_UNBLOCKABLE_BY_PLAYER
- FL_WATERJUMP
- FL_WORLDBRUSH
- FLAG_EVENT_DROPPED
- FLAG_EVENT_RETURNED
- FLAG_EVENT_SCORED
- FLAG_EVENT_TAKEN
- FSOLID_CUSTOMBOXTEST
- FSOLID_CUSTOMRAYTEST
- FSOLID_FORCE_WORLD_ALIGNED
- FSOLID_NOT_SOLID
- FSOLID_NOT_STANDABLE
- FSOLID_ROOT_PARENT_ALIGNED
- FSOLID_TRIGGER
- FSOLID_TRIGGER_TOUCH_DEBRIS
- FSOLID_USE_TRIGGER_BOUNDS
- FSOLID_VOLUME_CONTENTS
- HIDEHUD_ALL
- HIDEHUD_BONUS_PROGRESS
- HIDEHUD_CHAT
- HIDEHUD_CROSSHAIR
- HIDEHUD_FLASHLIGHT
- HIDEHUD_HEALTH
- HIDEHUD_INVEHICLE
- HIDEHUD_MISCSTATUS
- HIDEHUD_NEEDSUIT
- HIDEHUD_PLAYERDEAD
- HIDEHUD_VEHICLE_CROSSHAIR
- HIDEHUD_WEAPONSELECTION
- HUD_PRINTCENTER
- HUD_PRINTCONSOLE
- HUD_PRINTNOTIFY
- HUD_PRINTTALK
- IN_ALT1
- IN_ALT2
- IN_ATTACK
- IN_ATTACK2
- IN_BACK
- IN_BULLRUSH
- IN_CANCEL
- IN_DUCK
- IN_FORWARD
- IN_GRENADE1
- IN_GRENADE2
- IN_JUMP
- IN_LEFT
- IN_MOVELEFT
- IN_MOVERIGHT
- IN_RELOAD
- IN_RIGHT
- IN_RUN
- IN_SCORE
- IN_SPEED
- IN_USE
- IN_WALK
- IN_WEAPON1
- IN_WEAPON2
- IN_ZOOM
- LAST_VISIBLE_CONTENTS
- LIFE_ALIVE
- LIFE_DEAD
- LIFE_DISCARDBODY
- LIFE_DYING
- LIFE_RESPAWNABLE
- MASK_ALL
- MASK_BLOCKLOS
- MASK_BLOCKLOS_AND_NPCS
- MASK_CURRENT
- MASK_DEADSOLID
- MASK_NPCSOLID
- MASK_NPCSOLID_BRUSHONLY
- MASK_NPCWORLDSTATIC
- MASK_OPAQUE
- MASK_OPAQUE_AND_NPCS
- MASK_PLAYERSOLID
- MASK_PLAYERSOLID_BRUSHONLY
- MASK_SHOT
- MASK_SHOT_HULL
- MASK_SHOT_PORTAL
- MASK_SOLID
- MASK_SOLID_BRUSHONLY
- MASK_SPLITAREAPORTAL
- MASK_VISIBLE
- MASK_VISIBLE_AND_NPCS
- MASK_WATER
- MODEL_CLASS_DEMOMAN
- MODEL_CLASS_ENGINEER
- MODEL_CLASS_HEAVY
- MODEL_CLASS_MEDIC
- MODEL_CLASS_PYRO
- MODEL_CLASS_SCOUT
- MODEL_CLASS_SNIPER
- MODEL_CLASS_SOLDIER
- MODEL_CLASS_SPY
- MOVECOLLIDE_DEFAULT
- MOVECOLLIDE_FLY_BOUNCE
- MOVECOLLIDE_FLY_CUSTOM
- MOVECOLLIDE_FLY_SLIDE
- MOVETYPE_CUSTOM
- MOVETYPE_FLY
- MOVETYPE_FLYGRAVITY
- MOVETYPE_ISOMETRIC
- MOVETYPE_LADDER
- MOVETYPE_NOCLIP
- MOVETYPE_NONE
- MOVETYPE_OBSERVER
- MOVETYPE_PUSH
- MOVETYPE_STEP
- MOVETYPE_VPHYSICS
- MOVETYPE_WALK
- NAV_DIR_EAST
- NAV_DIR_END
- NAV_DIR_NORTH
- NAV_DIR_NORTHEAST
- NAV_DIR_NORTHWEST
- NAV_DIR_SOUTH
- NAV_DIR_SOUTHEAST
- NAV_DIR_SOUTHWEST
- NAV_DIR_START
- NAV_DIR_WEST
- NULL
- OBS_MODE_CHASE
- OBS_MODE_DEATHCAM
- OBS_MODE_FIXED
- OBS_MODE_FREEZECAM
- OBS_MODE_IN_EYE
- OBS_MODE_NONE
- OBS_MODE_ROAMING
- RENDERMODE_ENVIRONMENTAL
- RENDERMODE_GLOW
- RENDERMODE_NONE
- RENDERMODE_NORMAL
- RENDERMODE_TRANSADD
- RENDERMODE_TRANSADDFRAMEBLEND
- RENDERMODE_TRANSALPHA
- RENDERMODE_TRANSALPHAADD
- RENDERMODE_TRANSCOLOR
- RENDERMODE_TRANSTEXTURE
- RENDERMODE_WORLDGLOW
- SIM_GLOBAL_ACCELERATION
- SIM_GLOBAL_FORCE
- SIM_LOCAL_ACCELERATION
- SIM_LOCAL_FORCE
- SIM_NOTHING
- SND_CHANGE_PITCH
- SND_CHANGE_VOL
- SND_DELAY
- SND_NOFLAGS
- SND_STOP
- SND_STOP_LOOPING
- SOLID_BBOX
- SOLID_BSP
- SOLID_CUSTOM
- SOLID_NONE
- SOLID_OBB
- SOLID_OBB_YAW
- SOLID_VPHYSICS
- TEAM_BLU
- TEAM_BLUE
- TEAM_CT
- TEAM_RED
- TEAM_SPEC
- TEAM_T
- TRACE_ENTITIES_ONLY
- TRACE_EVERYTHING
- TRACE_WORLD_ONLY
- USE_OFF
- USE_ON
- USE_SET
- USE_TOGGLE
- WEAPON_MELEE
- WEAPON_PDA1
- WEAPON_PDA2
- WEAPON_PRIMARY
- WEAPON_SECONDARY
- WEAPON_SLOT1
- WEAPON_SLOT2
- WEAPON_SLOT3
- WEAPON_SLOT4
- WEAPON_SLOT5